Follow these four steps
- Open Level Design
Select the Level Design workspace. This is where you build the playable map.
- Choose Interior tools
Select Interior so the Floor and Wall tools become available.
- Select the Floor tool
Choose Floor. The built-in placeholder is enough for testing; final artwork can be assigned later.
- Place one new floor tile
Click an empty grid cell. Learning Mode checks the project data and marks the lesson complete.
What you learned
A Desuper lesson is more than text.
It can move you to the right workspace, select the correct tool and confirm a real change without sending your work to the website.